Apologies all the way around, but Life... Is.
And here we go -
BASIC-1: A Learning Time
VTT (Virtual Tabletop) files now included with all Adventureaweek.com adventure modules! Play it now on Roll20.net!!
CALLING ALL BEGINNER PATHFINDER GMS AND PLAYERS!
A Pathfinder compatible adventure for beginner players and game masters, 4 PCs of levels 1-2
Prepare to be schooled!
Exallizar Preparatory Academy is a place that, for generations, has trained the best and brightest heroes in the land. All of the students are the children of famous heroes, and as one of the fortunate attendees, it is your job to uphold the legacy of excellence attached to your family name.
As a student in Exallizar, you will be put through the paces like never before. This first year will see you and three strangers attempting the Gauntlet – a mysterious crucible that will put all of your studies to the test!
Also included in “A Learning Time”:
- The first look at an exciting new miniature campaign setting specifically intended for the basic version of Pathfinder
- Four new iconic pre-generated PCs for quick and immersive play
- A classic monster never before seen in the basic version of Pathfinder
- A grading system to let you know how well you’ve done at the end of the adventure
- The first chapter of a series of seasonally thematic modules that can be run to completion in 3-6 hours
- HERO LAB files available for all encounters within the adventure as well as the BASIC Iconics, all playable as PCs!
Note: This Nation Guide is an extract from Savage Insider Premium Issue #3 and presented here as a standalone product. The content has not been altered other than for layout purposes. Savage Insider Premium is a quarterly magazine dedicated to providing quality content for Savage Worlds and the many Savage Worlds settings published by Mystical Throne Entertainment.
Welcome to the first FAITH & DEMONS: THE RISING NATION GUIDE, a series of mini-sourcebooks detailing the different nations during the Dark Ages. Each Nation Guide depicts historical information alongside that of mythology, folklore, speculation, and fiction for the purpose of providing additional content for your adventures and campaigns. This first Nation Guide details the Anglo-Saxon nation located in modern day Britain.
Faith & Demons Nation Guide: Anglo-Saxon includes:
- A deeper look at the Anglo-Saxon pagan religion.
- A Gazetteer detailing the seven Anglo-Saxon kingdoms.
- Alternate history adventure hooks.
- A 600-year timeline of historical events.
- New Hindrances and Edges.
- 6 new creatures from Anglo-Saxon folklore.
FAITH & DEMONS: THE RISING is a Dark Ages, gothic fantasy plot point setting for Savage Worlds where united lords have brought the world’s warriors together to prevent the armies of chaos from enslaving their people.
Faith & Demons Nation Guide: Anglo-Saxon is not a stand-alone game and requires the Savage Worlds core rulebook. Although designed to be used in conjunction with the Faith & Demons: The Rising core setting guide, the source material can be with used any Savage Worlds product.
A new adventure for Ashen Stars from Robin D Laws.
In this scenario of exploration and confrontation in a devastatingly hostile environment, hard-bitten lasers, who know enough not to touch the gooey stuff or take off their helmets in an untested biosphere, investigate the demise of a survey crew doomed by the above mistakes, and more.
The interstellar corporation Shrawley-Gosha Industries offers a contract for an extraction operation on a notorious Bad Planet called Tartarus. A recent SGI survey mission went awry there, with all hands presumed lost. The company seeks a crew to retrieve DNA samples from the dead team members, to see if they were exposed to an experimental viroware treatment, and, if so, whether it contributed to the mission’s failure. As a secondary objective, the lasers are to gather enough evidence to reconstruct the sequence of events leading to whatever catastrophe destroyed the original team.
Wartime roleplaying…with tentacles!
Achtung! Cthulhu brings you a wartime SAVAGE WORLDS / REALMS OF CTHULHU roleplaying game setting packed full of fiendish Nazis, terrifying ancient mysteries, legendary war machines, and enough writhing tentacles to fill ten Reichstags!
Heroes of the Sea is the second standalone adventure supplement in the globe-spanning Zero Point campaign. Play soldiers, agents, and resistance fighters in the chaos and carnage of the Battle of Dunkirk, as a sinister conspiracy threatens the lives of the retreating Allied forces!
Inside you will find everything you need:
• A standalone 63 PAGE multi-episode adventure for several sessions of play!
• New rules for wartime investigations, including tanks and Stukas!
• Maps of Europe and the evacuation at Dunkirk
• An “Operational Briefing” and many other beautiful handouts!
• Four pre-generated characters to get you playing immediately!
Requires a copy of the SAVAGE WORLDS rules & REALMS OF CTHULHU Supplement to play.
For press info and review copies please contact chris @ modiphius.com
If you purchase any of the Achtung! Cthulhu releases in PDF you will qualify for a discount to purchase other Achtung! Cthulhu releases.
Please note this is currently a PDF only product. At the end of the series, the full set of PDF's in each campaign will be compiled as one printed book. Buyers of the PDF's will also get a discount on our print releases. A print anthology of Three Kings & Heroes of the Sea is due out for Christmas, 2012
Your purchase includes a colour and printer friendly version of the PDF
Have a great weekend! May there be lots of gaming!